Website powered by

Kôma - TechArt

Here's a look at the modular 3D kit I created for building the entire environment of Kôma.
The set includes a variety of hand-sculpted ruins, stylized natural elements like plants and fungi, and fragmented pieces of landscape designed for flexible level construction.
Each asset was crafted with reusability and storytelling in mind, allowing for rich and coherent world-building through composition and lighting.

Rendered in Unreal Engine.

3D Modular Kit
Ruins, props and vegetation

3D Modular Kit
Ruins, props and vegetation

Landscape 3D kit

Landscape 3D kit

Environment exemple

Environment exemple

Environment exemple

Environment exemple

3D Workflow i used on most ruins and manufactured objects

3D Workflow i used on most ruins and manufactured objects

Static mesh shader

Static mesh shader

Vegetation shader

Vegetation shader

Unlit / Emissive shader

Unlit / Emissive shader